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Amazon.com: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines: 9780367707811: Culbertson, William: Books
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3ds Max Basics for Modeling Video Game Assets : Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines (Paperback) - Walmart.com
Solved: Bones are transformed differently after exporting to FBX for Unity - Autodesk Community - 3ds Max
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