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How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com
How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com

3ds Max Vraydisplacment Mod problem |Stretched Wrinkels| Used Akin Bilgic´s  tutorial and Testhead — polycount
3ds Max Vraydisplacment Mod problem |Stretched Wrinkels| Used Akin Bilgic´s tutorial and Testhead — polycount

Cavity and Ambient Occlusion Maps (Normal Maps, Displacement Maps, Maya,  and Decimation Master) (ZBrush Character Creation) Part 1
Cavity and Ambient Occlusion Maps (Normal Maps, Displacement Maps, Maya, and Decimation Master) (ZBrush Character Creation) Part 1

Render Surface Map | 3ds Max | Autodesk Knowledge Network
Render Surface Map | 3ds Max | Autodesk Knowledge Network

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn

Generate Cavity Maps with the Tension Tag in Cinema 4d | CG TUTORIAL
Generate Cavity Maps with the Tension Tag in Cinema 4d | CG TUTORIAL

Specular To IOR (OSL)
Specular To IOR (OSL)

Improve Your Organic Textures with a Cavity Map | by 80Level | Medium
Improve Your Organic Textures with a Cavity Map | by 80Level | Medium

3ds Max Tutorial: Rendering Ambient Occlusion Passes | Pluralsight |  Pluralsight
3ds Max Tutorial: Rendering Ambient Occlusion Passes | Pluralsight | Pluralsight

ZBrush Cavity Map for Maya - YouTube
ZBrush Cavity Map for Maya - YouTube

3DSMAX] New 2019 OSL Shaders for edge wear and curvature map? — polycount
3DSMAX] New 2019 OSL Shaders for edge wear and curvature map? — polycount

SOLVED: Cavity or curvature input map? — polycount
SOLVED: Cavity or curvature input map? — polycount

Pendant Part 6 - Final rendering in VRay 3.0 for 3DsMax - YouTube
Pendant Part 6 - Final rendering in VRay 3.0 for 3DsMax - YouTube

Improve Your Organic Textures with a Cavity Map | by 80Level | Medium
Improve Your Organic Textures with a Cavity Map | by 80Level | Medium

Improve your Organic Textures With a Cavity Map — Pauhpaulino
Improve your Organic Textures With a Cavity Map — Pauhpaulino

ZBRUSH 3.5] OBTENCION DE DISPLACEMENT MAP, NORMAL MAP, AMBIENT OCCLUSION MAP,  CAVITY MAP, BUMP MAP PARA USAR EN 3DS MAX by mEg
ZBRUSH 3.5] OBTENCION DE DISPLACEMENT MAP, NORMAL MAP, AMBIENT OCCLUSION MAP, CAVITY MAP, BUMP MAP PARA USAR EN 3DS MAX by mEg

Render Surface Map | 3ds Max | Autodesk Knowledge Network
Render Surface Map | 3ds Max | Autodesk Knowledge Network

Curvature map - polycount
Curvature map - polycount

Confluence Mobile - Documentation
Confluence Mobile - Documentation

Baking Ambient Occlusion Maps - 3DS Max - YouTube
Baking Ambient Occlusion Maps - 3DS Max - YouTube

Improve your Organic Textures With a Cavity Map — Pauhpaulino
Improve your Organic Textures With a Cavity Map — Pauhpaulino

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn

Tutorial - 3Ds Max Fundamentals - Basic Material Map Types - YouTube
Tutorial - 3Ds Max Fundamentals - Basic Material Map Types - YouTube

Specular To IOR (OSL)
Specular To IOR (OSL)

3Ds Max to ZBrush Retopology and normal map pipeline (Arabic) - YouTube
3Ds Max to ZBrush Retopology and normal map pipeline (Arabic) - YouTube